AI Insights · Timothy · October 2022
Top 5 Low Poly Games on Android in Chile, Q3 2022
Discover the performance of the top 5 low poly games on the Android platform in Chile during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 low poly games on the Android platform in Chile showed varied performance in terms of downloads, revenue, and active users. Below is a detailed analysis of each app's performance during this period, based on data from Sensor Tower.
Roblox
Throughout Q3 2022, Roblox consistently generated weekly revenue, peaking at around $42.7K in early September, and maintaining a steady flow with minor fluctuations. Weekly downloads saw an initial increase, reaching approximately 41.7K in mid-July, then gradually declined to about 23.1K by early September. The game maintained a robust weekly active user base, starting at 1.69M and ending the quarter at 1.88M, showing a steady rise.
Craft Playtime: Hide and Seek
Craft Playtime: Hide and Seek experienced a notable increase in weekly downloads, peaking at 20.4K in late August before dropping to 5.8K by the end of September. The game also saw a steady rise in weekly active users, starting at 36.9K and reaching a peak of 87.6K in late August, before slightly declining to 71.5K by the end of the quarter. Revenue remained minimal throughout the quarter.
Super Bear Adventure
Super Bear Adventure had a steady performance in terms of weekly downloads, peaking at 14.5K in mid-September. The game also maintained a consistent weekly active user base, starting at 26.4K and peaking at 43.1K in mid-September. Revenue remained relatively low but stable, with minor fluctuations throughout the quarter.
Move Animals
Move Animals showed a gradual increase in weekly downloads, peaking at around 11.6K in late August. The game also saw consistent growth in weekly active users, starting at 50.2K and ending the quarter at 68.6K. Revenue was minimal but observed minor increments in some weeks.
Idle Lumber Empire
Idle Lumber Empire experienced fluctuating weekly downloads, peaking at 12K in mid-September. Weekly active users showed a similar trend, starting at 12.7K and peaking at 20.4K in mid-September, before declining to 12.6K by the end of the quarter. The game generated modest weekly revenue, peaking at nearly $1K in mid-September.
For more detailed insights and data, visit Sensor Tower.